![]() ![]() ![]() TNA Impact! is geared towards a quick-paced, high-impact style of play, with less emphasis on submission maneuvers. During the Octotapings of the weekly TNA Impact! program, members of the TNA roster were "scanned" for the game and audio samples of the Impact! Zone crowd were recorded. Styles have both taken part in meetings with Midway staff to brainstorm game-play ideas, and Joe, Styles, Christopher Daniels, Senshi, Sonjay Dutt, and Jeff Jarrett were all a part of the motion capture sessions. The self described "hardcore gamers" Samoa Joe and A.J. TNA wrestlers have been involved with the games production. Midway announced their intentions to release Impact!, the first game in TNA's history, for each of the seventh generation consoles on March 2, 2006. After periods of negotiation with Electronic Arts and Rockstar Games, TNA signed a multi-year agreement with Midway Games on November 7, 2005.
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